Wednesday, 3 January 2024

Unit1: java fundamentals, data type, operators and control statements | Java Programming | ICT. Ed 455 | BICTE | Fifth Semester | Bicte blog

 

Unit1:

 java fundamentals, data type, operators and control statements

1.1   History and philosophy of java

1.2   Object oriented programming

1.3   Java development kit

1.4   A first simple java program

1.5   Packages in java

1.6   Javas data type

1.6.1         integers

1.6.2         characters

1.6.3         floating point types

1.6.4         strings

1.6.5         arrays

1.6.6         the Boolean type

1.7   literals

1.7.1         hex, octal and binary

1.7.2         character escape sequence

1.7.3         string literals

1.8   variable and constants

1.9   operators

1.10           type casting

1.11           control statements

1.11.1      if statement

1.11.2      switch statement

1.11.3      loop statement

1.11.4      continue statement

1.11.5      break statement

 

History and philosophy of java:

James Gosling initiated Java language project in June 1991 for use in one of his many set-top box projects. The language, initially called ‘Oak’ after an oak tree that stood outside Gosling's office, also went by the name ‘Green’ and ended up later being renamed as Java, from a list of random words.

Sun released the first public implementation as Java 1.0 in 1995. It promised to Write Once, Run Anywhere (WORA), providing no-cost run-times on popular platforms.

On 13 November 2006, Sun released much of Java as free and open source software under the terms of the GNU General Public License (GPL).

On 8 May 2007, Sun finished the process, making all of Java's core code free and open-source, aside from a small portion of code to which Sun did not hold the copyright.

Philosophy of Java:

Java is popular high-level, class-based object oriented programming language originally developed by Sun Microsystems and released in 1995. Currently Java is owned by Oracle and more than 3 billion devices run Java. Java runs on a variety of platforms, such as Windows, Mac OS, and the various versions of UNIX. Java is used to develop numerious types of software applications like Mobile apps, Web apps, Desktop apps, Games and much more.

Java is a general-purpose programming language intended to let programmers write once, run anywhere (WORA). This means that compiled Java code can run on all platforms that support Java without the need to recompile.

This Java Tutorial has been prepared by well experienced Java Programmers for the Software Engineers to help them understand the basic to advanced concepts of Java Programming Language. After completing this tutorial, you will find yourself at a moderate level of expertise in Java, from where you can take yourself to the next levels.

Object-Oriented Programming:

The word object-oriented is the combination of two words i.e. object and oriented. The dictionary meaning of the object is an article or entity that exists in the real world. The meaning of oriented is interested in a particular kind of thing or entity. In layman's terms, it is a programming pattern that rounds around an object or entity are called object-oriented programming.

The technical definition of object-oriented programming is as follows:

The object-oriented programming is basically a computer programming design philosophy or methodology that organizes/ models software design around data, or objects rather than functions and logic.

An object is referred to as a data field that has unique attributes and behavior. Everything in OOP is grouped as self-sustainable objects.

It is the most popular programming model among developers. It is well suited for programs that are large, complex, and actively updated or maintained. It simplifies software development and maintenance by providing major concepts such as abstraction, inheritance, polymorphism, and encapsulation. These core concepts support OOP.

A real-world example of OOP is the automobile. It more completely illustrates the power of object-oriented design.

Java development kit:

The Java Development Kit (JDK) is a cross-platformed software development environment that offers a collection of tools and libraries necessary for developing Java-based software applications and applets. It is a core package used in Java, along with the JVM (Java Virtual Machine) and the JRE (Java Runtime Environment). 

Beginners often get confused with JRE and JDK, if you are only interested in running Java programs on your machine then you can easily do it using Java Runtime Environment. However, if you would like to develop a Java-based software application then along with JRE you may need some additional necessary tools, which is called JDK.

JDK=JRE+Development Tools



Fig: JAVA Development Kit (JDK)

A first simple java program: 

Creating Hello World Example

Let's create the hello java program:

  1. class Simple{  
  2.     public static void main(String args[]){  
  3.      System.out.println("Hello Java");  
  4.     }  
  5. }  

Output:

Hello Java

Parameters used in First Java Program

Let's see what is the meaning of class, public, static, void, main, String[], System.out.println().

  • class keyword is used to declare a class in Java.
  • public keyword is an access modifier that represents visibility. It means it is visible to all.
  • static is a keyword. If we declare any method as static, it is known as the static method. The core advantage of the static method is that there is no need to create an object to invoke the static method. The main() method is executed by the JVM, so it doesn't require creating an object to invoke the main() method. So, it saves memory.
  • void is the return type of the method. It means it doesn't return any value.
  • main represents the starting point of the program.
  • String[] args or String args[] is used for command line argument. We will discuss it in coming section.
  • System.out.println() is used to print statement. Here, System is a class, out is an object of the PrintStream class, println() is a method of the PrintStream class. We will discuss the internal working of System.out.println() statement in the coming section.

 

Packages in java:

Packages are used in Java in order to prevent naming conflicts, to control access, to make searching/locating and usage of classes, interfaces, enumerations and annotations easier, etc.

A Package can be defined as a grouping of related types (classes, interfaces, enumerations and annotations ) providing access protection and namespace management.

Some of the existing packages in Java are −

·       java.lang − bundles the fundamental classes

·       java.io − classes for input , output functions are bundled in this package

Programmers can define their own packages to bundle group of classes/interfaces, etc. It is a good practice to group related classes implemented by you so that a programmer can easily determine that the classes, interfaces, enumerations, and annotations are related.

Since the package creates a new namespace there won't be any name conflicts with names in other packages. Using packages, it is easier to provide access control and it is also easier to locate the related classes.

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Creating a Package

While creating a package, you should choose a name for the package and include a package statement along with that name at the top of every source file that contains the classes, interfaces, enumerations, and annotation types that you want to include in the package.

The package statement should be the first line in the source file. There can be only one package statement in each source file, and it applies to all types in the file.

If a package statement is not used then the class, interfaces, enumerations, and annotation types will be placed in the current default package.

To compile the Java programs with package statements, you have to use -d option as shown below.

javac -d Destination_folder file_name.java

Then a folder with the given package name is created in the specified destination, and the compiled class files will be placed in that folder.

Example

Let us look at an example that creates a package called animals. It is a good practice to use names of packages with lower case letters to avoid any conflicts with the names of classes and interfaces.

Following package example contains interface named animals

/* File name : Animal.java */
package animals;
 
interface Animal {
   public void eat();
   public void travel();
}

Now, let us implement the above interface in the same package animals

package animals;
/* File name : MammalInt.java */
 
public class MammalInt implements Animal {
 
   public void eat() {
      System.out.println("Mammal eats");
   }
 
   public void travel() {
      System.out.println("Mammal travels");
   } 
 
   public int noOfLegs() {
      return 0;
   }
 
   public static void main(String args[]) {
      MammalInt m = new MammalInt();
      m.eat();
      m.travel();
   }
} 

Now compile the java files as shown below −

$ javac -d . Animal.java 
$ javac -d . MammalInt.java
 

Java - Basic Datatypes:

Variables are nothing but reserved memory locations to store values. This means that when you create a variable you reserve some space in the memory.

Based on the data type of a variable, the operating system allocates memory and decides what can be stored in the reserved memory. Therefore, by assigning different data types to variables, you can store integers, decimals, or characters in these variables.

There are two data types available in Java −

  • Primitive Data Types
  • Reference/Object Data Types

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Primitive Data Types

There are eight primitive datatypes supported by Java. Primitive datatypes are predefined by the language and named by a keyword. Let us now look into the eight primitive data types in detail.

byte

·       Byte data type is an 8-bit signed two's complement integer

·       Minimum value is -128 (-2^7)

·       Maximum value is 127 (inclusive)(2^7 -1)

·       Default value is 0

·       Byte data type is used to save space in large arrays, mainly in place of integers, since a byte is four times smaller than an integer.

·       Example: byte a = 100, byte b = -50

short

·       Short data type is a 16-bit signed two's complement integer

·       Minimum value is -32,768 (-2^15)

·       Maximum value is 32,767 (inclusive) (2^15 -1)

·       Short data type can also be used to save memory as byte data type. A short is 2 times smaller than an integer

·       Default value is 0.

·       Example: short s = 10000, short r = -20000

int

·       Int data type is a 32-bit signed two's complement integer.

·       Minimum value is - 2,147,483,648 (-2^31)

·       Maximum value is 2,147,483,647(inclusive) (2^31 -1)

·       Integer is generally used as the default data type for integral values unless there is a concern about memory.

·       The default value is 0

·       Example: int a = 100000, int b = -200000

long

  • Long data type is a 64-bit signed two's complement integer
  • Minimum value is -9,223,372,036,854,775,808(-2^63)
  • Maximum value is 9,223,372,036,854,775,807 (inclusive)(2^63 -1)
  • This type is used when a wider range than int is needed
  • Default value is 0L
  • Example: long a = 100000L, long b = -200000L

float

·       Float data type is a single-precision 32-bit IEEE 754 floating point

·       Float is mainly used to save memory in large arrays of floating point numbers

·       Default value is 0.0f

·       Float data type is never used for precise values such as currency

·       Example: float f1 = 234.5f

double

·       double data type is a double-precision 64-bit IEEE 754 floating point

·       This data type is generally used as the default data type for decimal values, generally the default choice

·       Double data type should never be used for precise values such as currency

·       Default value is 0.0d

·       Example: double d1 = 123.4

boolean

  • boolean data type represents one bit of information
  • There are only two possible values: true and false
  • This data type is used for simple flags that track true/false conditions
  • Default value is false
  • Example: boolean one = true

char

  • char data type is a single 16-bit Unicode character
  • Minimum value is '\u0000' (or 0)
  • Maximum value is '\uffff' (or 65,535 inclusive)
  • Char data type is used to store any character
  • Example: char letterA = 'A'

Reference Datatypes

·       Reference variables are created using defined constructors of the classes. They are used to access objects. These variables are declared to be of a specific type that cannot be changed. For example, Employee, Puppy, etc.

·       Class objects and various type of array variables come under reference datatype.

·       Default value of any reference variable is null.

·       A reference variable can be used to refer any object of the declared type or any compatible type.

·       Example: Animal animal = new Animal("giraffe");

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Java Literals

A literal is a source code representation of a fixed value. They are represented directly in the code without any computation.

Literals can be assigned to any primitive type variable. For example −

byte a = 68;
char a = 'A';

byte, int, long, and short can be expressed in decimal(base 10), hexadecimal(base 16) or octal(base 8) number systems as well.

Prefix 0 is used to indicate octal, and prefix 0x indicates hexadecimal when using these number systems for literals. For example −

int decimal = 100;
int octal = 0144;
int hexa =  0x64;

String literals in Java are specified like they are in most other languages by enclosing a sequence of characters between a pair of double quotes. Examples of string literals are −

Example

"Hello World"
"two\nlines"
"\"This is in quotes\""

String and char types of literals can contain any Unicode characters. For example −

char a = '\u0001';
String a = "\u0001";

Java language supports few special escape sequences for String and char literals as well. They are −

Notation

Character represented

\n

Newline (0x0a)

\r

Carriage return (0x0d)

\f

Formfeed (0x0c)

\b

Backspace (0x08)

\s

Space (0x20)

\t

tab

\"

Double quote

\'

Single quote

\\

backslash

\ddd

Octal character (ddd)

\uxxxx

Hexadecimal UNICODE character (xxxx)

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String:

A string is a special data type in java, where it contradicts the fact that non-primitive types are defined by programmers. The string data type is a non-primitive data type but it is predefined in java, some people also call it a special ninth primitive data type.

This solves the case where a char cannot store multiple characters, a string data type is used to store the sequence of characters. Remember that you need to enclose the sequence of text in double-quotes.

String s1 = “Hey There“;

System.out.println(s1);

The above snippet will print “Hey There” as expected.

 

Variable in java

A variable is a temporary data container that stores a value in memory while the application is running.

There are three types of variables in java:

1. A local variable is defined within a function, or method. It’s local to that function’s scope.

2. An instance variable is defined within a class, but outside of a class method. It’s local to the object (an instance of a class).

3. A static variable is a non-local variable that can be shared among all instances of a class (objects).

In this tutorial, to keep things simple, we will cover local variables inside the ‘main()’ function.

We won’t cover functions in this tutorial. For the moment you don’t have to worry about the ‘main’ function or the class it’s in.

To declare a variable, we specify its data type, followed by a name and a semicolon to terminate the statement.

Syntax:

 data_type variable_name;

Example:

public class Program {

 

    public static void main(String[] args) {

 

        // variable declaration

        int num;

    }

}

Constant in java

Constant is a value that cannot be changed after assigning it. Java does not directly support the constants. There is an alternative way to define the constants in Java by using the non-access modifiers static and final.

How to declare constant in Java?

In Java, to declare any variable as constant, we use static and final modifiers. It is also known as non-access modifiers. According to the Java naming convention the identifier name must be in capital letters.

Static and Final Modifiers

  • The purpose to use the static modifier is to manage the memory.
  • It also allows the variable to be available without loading any instance of the class in which it is defined.
  • The final modifier represents that the value of the variable cannot be changed. It also makes the primitive data type immutable or unchangeable.

The syntax to declare a constant is as follows:

  1. static final datatype identifier_name=value;  

For example, price is a variable that we want to make constant.

  1. static final double PRICE=432.78;  

2.     Where static and final are the non-access modifiers. The double is the data type and PRICE is the identifier name in which the value 432.78 is assigned.

3.     In the above statement, the static modifier causes the variable to be available without an instance of its defining class being loaded and the final modifier makes the variable fixed.

Operators in Java:

Operator in Java is a symbol that is used to perform operations. For example: +, -, *, / etc.

There are many types of operators in Java which are given below:

  • Unary Operator,
  • Arithmetic Operator,
  • Shift Operator,
  • Relational Operator,
  • Bitwise Operator,
  • Logical Operator,
  • Ternary Operator and
  • Assignment Operator.

Java Operator Precedence

Operator Type

Category

Precedence

Unary

postfix

expr++ expr--

prefix

++expr --expr +expr -expr ~ !

Arithmetic

multiplicative

* / %

additive

+ -

Shift

shift

<< >> >>>

Relational

comparison

< > <= >= instanceof

equality

== !=

Bitwise

bitwise AND

&

bitwise exclusive OR

^

bitwise inclusive OR

|

Logical

logical AND

&&

logical OR

||

Ternary

ternary

? :

Assignment

assignment

= += -= *= /= %= &= ^= |= <<= >>= >>>=

Type Casting in Java:

In Java, type casting is a method or process that converts a data type into another data type in both ways manually and automatically. The automatic conversion is done by the compiler and manual conversion performed by the programmer. In this section, we will discuss type casting and its types with proper examples.

Type casting

Convert a value from one data type to another data type is known as type casting.

Types of Type Casting

There are two types of type casting:

  • Widening Type Casting
  • Narrowing Type Casting

Widening Type Casting

Converting a lower data type into a higher one is called widening type casting. It is also known as implicit conversion or casting down. It is done automatically. It is safe because there is no chance to lose data. It takes place when:

  • Both data types must be compatible with each other.
  • The target type must be larger than the source type.
  1. byte -> short -> char -> int -> long -> float -> double  

For example, the conversion between numeric data type to char or Boolean is not done automatically. Also, the char and Boolean data types are not compatible with each other. Let's see an example.

WideningTypeCastingExample.java

  1. public class WideningTypeCastingExample  
  2. {  
  3. public static void main(String[] args)  
  4. {  
  5. int x = 7;  
  6. //automatically converts the integer type into long type  
  7. long y = x;  
  8. //automatically converts the long type into float type  
  9. float z = y;  
  10. System.out.println("Before conversion, int value "+x);  
  11. System.out.println("After conversion, long value "+y);  
  12. System.out.println("After conversion, float value "+z);  
  13. }  
  14. }  

Output

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Before conversion, the value is: 7
After conversion, the long value is: 7
After conversion, the float value is: 7.0

In the above example, we have taken a variable x and converted it into a long type. After that, the long type is converted into the float type.

Narrowing Type Casting

Converting a higher data type into a lower one is called narrowing type casting. It is also known as explicit conversion or casting up. It is done manually by the programmer. If we do not perform casting then the compiler reports a compile-time error.

  1. double -> float -> long -> int -> char -> short -> byte  

Let's see an example of narrowing type casting.

In the following example, we have performed the narrowing type casting two times. First, we have converted the double type into long data type after that long data type is converted into int type.

NarrowingTypeCastingExample.java

  1. public class NarrowingTypeCastingExample  
  2. {  
  3. public static void main(String args[])  
  4. {  
  5. double d = 166.66;  
  6. //converting double data type into long data type  
  7. long l = (long)d;  
  8. //converting long data type into int data type  
  9. int i = (int)l;  
  10. System.out.println("Before conversion: "+d);  
  11. //fractional part lost  
  12. System.out.println("After conversion into long type: "+l);  
  13. //fractional part lost  
  14. System.out.println("After conversion into int type: "+i);  
  15. }  
  16. }  

Output

Before conversion: 166.66
After conversion into long type: 166
After conversion into int type: 166

Java Control Statements | Control Flow in Java:

Java compiler executes the code from top to bottom. The statements in the code are executed according to the order in which they appear. However, Java provides statements that can be used to control the flow of Java code. Such statements are called control flow statements. It is one of the fundamental features of Java, which provides a smooth flow of program.

Java provides three types of control flow statements.

  1. Decision Making statements
    • if statements
    • switch statement
  2. Loop statements
    • do while loop
    • while loop
    • for loop
    • for-each loop
  3. Jump statements
    • break statement
    • continue statement

Decision-Making statements:

As the name suggests, decision-making statements decide which statement to execute and when. Decision-making statements evaluate the Boolean expression and control the program flow depending upon the result of the condition provided. There are two types of decision-making statements in Java, i.e., If statement and switch statement.

1) If Statement:

In Java, the "if" statement is used to evaluate a condition. The control of the program is diverted depending upon the specific condition. The condition of the If statement gives a Boolean value, either true or false. In Java, there are four types of if-statements given below.

  1. Simple if statement
  2. if-else statement
  3. if-else-if ladder
  4. Nested if-statement

Let's understand the if-statements one by one.

1) Simple if statement:

It is the most basic statement among all control flow statements in Java. It evaluates a Boolean expression and enables the program to enter a block of code if the expression evaluates to true.

Syntax of if statement is given below.

  1. if(condition) {    
  2. statement 1//executes when condition is true   
  3. }    

Consider the following example in which we have used the if statement in the java code.

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Student.java

Student.java

  1. public class Student {    
  2. public static void main(String[] args) {    
  3. int x = 10;    
  4. int y = 12;    
  5. if(x+y > 20) {    
  6. System.out.println("x + y is greater than 20");    
  7. }    
  8. }      
  9. }     

Output:

x + y is greater than 20

2) if-else statement

The if-else statement is an extension to the if-statement, which uses another block of code, i.e., else block. The else block is executed if the condition of the if-block is evaluated as false.

Syntax:

  1. if(condition) {    
  2. statement 1//executes when condition is true   
  3. }  
  4. else{  
  5. statement 2//executes when condition is false   
  6. }  

Consider the following example.

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Student.java

  1. public class Student {  
  2. public static void main(String[] args) {  
  3. int x = 10;  
  4. int y = 12;  
  5. if(x+y < 10) {  
  6. System.out.println("x + y is less than      10");  
  7. }   else {  
  8. System.out.println("x + y is greater than 20");  
  9. }  
  10. }  
  11. }  

Output:

x + y is greater than 20

3) if-else-if ladder:

The if-else-if statement contains the if-statement followed by multiple else-if statements. In other words, we can say that it is the chain of if-else statements that create a decision tree where the program may enter in the block of code where the condition is true. We can also define an else statement at the end of the chain.

Syntax of if-else-if statement is given below.

  1. if(condition 1) {    
  2. statement 1//executes when condition 1 is true   
  3. }  
  4. else if(condition 2) {  
  5. statement 2//executes when condition 2 is true   
  6. }  
  7. else {  
  8. statement 2//executes when all the conditions are false   
  9. }  

Consider the following example.

Student.java

  1. public class Student {  
  2. public static void main(String[] args) {  
  3. String city = "Delhi";  
  4. if(city == "Meerut") {  
  5. System.out.println("city is meerut");  
  6. }else if (city == "Noida") {  
  7. System.out.println("city is noida");  
  8. }else if(city == "Agra") {  
  9. System.out.println("city is agra");  
  10. }else {  
  11. System.out.println(city);  
  12. }  
  13. }  
  14. }  

Output:

Delhi

4. Nested if-statement

In nested if-statements, the if statement can contain a if or if-else statement inside another if or else-if statement.

Syntax of Nested if-statement is given below.

  1. if(condition 1) {    
  2. statement 1//executes when condition 1 is true   
  3. if(condition 2) {  
  4. statement 2//executes when condition 2 is true   
  5. }  
  6. else{  
  7. statement 2//executes when condition 2 is false   
  8. }  
  9. }  

Consider the following example.

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Student.java

  1. public class Student {    
  2. public static void main(String[] args) {    
  3. String address = "Delhi, India";    
  4.     
  5. if(address.endsWith("India")) {    
  6. if(address.contains("Meerut")) {    
  7. System.out.println("Your city is Meerut");    
  8. }else if(address.contains("Noida")) {    
  9. System.out.println("Your city is Noida");    
  10. }else {    
  11. System.out.println(address.split(",")[0]);    
  12. }    
  13. }else {    
  14. System.out.println("You are not living in India");    
  15. }    
  16. }    
  17. }    

Output:

Delhi

Switch Statement:

In Java, Switch statements are similar to if-else-if statements. The switch statement contains multiple blocks of code called cases and a single case is executed based on the variable which is being switched. The switch statement is easier to use instead of if-else-if statements. It also enhances the readability of the program.

Points to be noted about switch statement:

  • The case variables can be int, short, byte, char, or enumeration. String type is also supported since version 7 of Java
  • Cases cannot be duplicate
  • Default statement is executed when any of the case doesn't match the value of expression. It is optional.
  • Break statement terminates the switch block when the condition is satisfied.
    It is optional, if not used, next case is executed.
  • While using switch statements, we must notice that the case expression will be of the same type as the variable. However, it will also be a constant value.

The syntax to use the switch statement is given below.

1.  switch(expression) {

2.    case x:

3.      // code block

4.      break;

5.    case y:

6.      // code block

7.      break;

8.    default:

9.      // code block

10.   }

Consider the following example to understand the flow of the switch statement.

Student.java

public class Main {

  public static void main(String[] args) {

    int day = 4;

    switch (day) {

      case 1:

        System.out.println("Monday");

        break;

      case 2:

        System.out.println("Tuesday");

        break;

      case 3:

        System.out.println("Wednesday");

        break;

      case 4:

        System.out.println("Thursday");

        break;

        }

  }

}

 

Output:

Thursday

While using switch statements, we must notice that the case expression will be of the same type as the variable. However, it will also be a constant value. The switch permits only int, string, and Enum type variables to be used.

Loop Statements

Loops can execute a block of code as long as a specified condition is reached.

Loops are handy because they save time, reduce errors, and they make code more readable.

In Java, we have three types of loops that execute similarly. However, there are differences in their syntax and condition checking time.

  1. for loop
  2. while loop
  3. do-while loop

Let's understand the loop statements one by one.

Java for loop

When you know exactly how many times you want to loop through a block of code, use the for loop instead of a while loop:

Syntax

for (statement 1; statement 2; statement 3) {
  // code block to be executed
}

The flow chart for the for-loop is given below.



Consider the following example to understand the proper functioning of the for loop in java.

Calculation.java

public class Main {

  public static void main(String[] args) {

    for (int i = 0; i < 5; i++) {

      System.out.println(i);

    } 

  }

}

Output:

0
1
2
3
4

Another Example

public class Main {

  public static void main(String[] args) {

    for (int i = 0; i <= 10; i = i + 2) {

      System.out.println(i);

    } 

  }

}

Output

0
2
4
6
8
10

Nested Loops

It is also possible to place a loop inside another loop. This is called a nested loop.

The "inner loop" will be executed one time for each iteration of the "outer loop":

Example

public class Main {

  public static void main(String[] args) {

    // Outer loop.

    for (int i = 1; i <= 2; i++) {

      System.out.println("Outer: " + i); // Executes 2 times

     

      // Inner loop

      for (int j = 1; j <= 3; j++) {

        System.out.println(" Inner: " + j); // Executes 6 times (2 * 3)

      }

    }

  }

}

Output

Outer: 1
 Inner: 1
 Inner: 2
 Inner: 3
Outer: 2
 Inner: 1
 Inner: 2
 Inner: 3

Java for-each loop

Java provides an enhanced for loop to traverse the data structures like array or collection. In the for-each loop, we don't need to update the loop variable.

The syntax to use the for-each loop in java is given below.

for (type variableName : arrayName) {

  // code block to be executed

}

Consider the following example to understand the functioning of the for-each loop in Java.

Main.java

1.     public class Main {

2.     public static void main(String[] args) {

3.     String[] name = {{"Java","C","C++","Python","JavaScript"};

4.     for (String i : name) {

5.     System.out.println(i);

6.     }   

7.     }

8.     }    

Output:

Printing the content of the array names:
 
Java
C
C++
Python
JavaScript

Java while loop

The while loop loops through a block of code as long as a specified condition is true:

The syntax of the while loop is given below.

  1. while(condition){    
  2. //looping statements    
  3. }    

The flow chart for the while loop is given in the following image.



Consider the following example.

Calculation .java

  1. public class Calculation {    
  2. public static void main(String[] args) {    
  3. // TODO Auto-generated method stub    
  4. int i = 0;    
  5. System.out.println("Printing the list of first 10 even numbers \n");    
  6. while(i<=10) {    
  7. System.out.println(i);    
  8. i = i + 2;    
  9. }    
  10. }    
  11. }    

Output:

Printing the list of first 10 even numbers 
 
0
2
4
6
8
10

Java do-while loop

The do/while loop is a variant of the while loop. This loop will execute the code block once, before checking if the condition is true, then it will repeat the loop as long as the condition is true.

It is also known as the exit-controlled loop since the condition is not checked in advance. The syntax of the do-while loop is given below.

  1. do     
  2. {    
  3. //statements    
  4. while (condition);    

The flow chart of the do-while loop is given in the following image.



Consider the following example to understand the functioning of the do-while loop in Java.

Calculation.java

  1. public class Calculation {    
  2. public static void main(String[] args) {    
  3. // TODO Auto-generated method stub    
  4. int i = 0;    
  5. System.out.println("Printing the list of first 10 even numbers \n");    
  6. do {    
  7. System.out.println(i);    
  8. i = i + 2;    
  9. }while(i<=10);    
  10. }    
  11. }    

Output:

Printing the list of first 10 even numbers 
0
2
4
6
8
10

Jump Statements

Jump statements are used to transfer the control of the program to the specific statements. In other words, jump statements transfer the execution control to the other part of the program. There are two types of jump statements in Java, i.e., break and continue.

Java break statement

As the name suggests, the break statement is used to break the current flow of the program and transfer the control to the next statement outside a loop or switch statement. However, it breaks only the inner loop in the case of the nested loop.

The break statement cannot be used independently in the Java program, i.e., it can only be written inside the loop or switch statement.

The break statement example with for loop

Consider the following example in which we have used the break statement with the for loop.

BreakExample.java

  1. public class BreakExample {  
  2.   
  3. public static void main(String[] args) {  
  4. // TODO Auto-generated method stub  
  5. for(int i = 0; i<= 10; i++) {  
  6. System.out.println(i);  
  7. if(i==6) {  
  8. break;  
  9. }  
  10. }  
  11. }  
  12. }  

Output:

0
1
2
3
4
5
6

break statement example with labeled for loop

Calculation.java

  1. public class Calculation {    
  2.     
  3. public static void main(String[] args) {    
  4. // TODO Auto-generated method stub    
  5. a:    
  6. for(int i = 0; i<= 10; i++) {    
  7. b:    
  8. for(int j = 0; j<=15;j++) {    
  9. c:    
  10. for (int k = 0; k<=20; k++) {    
  11. System.out.println(k);    
  12. if(k==5) {    
  13. break a;    
  14. }    
  15. }    
  16. }    
  17.     
  18. }    
  19. }    
  20.     
  21.     
  22. }    

Output:

0
1
2
3
4
5

Java continue statement

Unlike break statement, the continue statement doesn't break the loop, whereas, it skips the specific part of the loop and jumps to the next iteration of the loop immediately.

Consider the following example to understand the functioning of the continue statement in Java.

  1. public class ContinueExample {  
  2.   
  3. public static void main(String[] args) {  
  4. // TODO Auto-generated method stub  
  5.   
  6. for(int i = 0; i<= 2; i++) {  
  7.   
  8. for (int j = i; j<=5; j++) {  
  9.   
  10. if(j == 4) {  
  11. continue;  
  12. }  
  13. System.out.println(j);  
  14. }  
  15. }  
  16. }  
  17.   
  18. }  

Output:

0
1
2
3
5
1
2
3
5
2
3
5

 

 

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Teaching Method in ICT Education | Syllabus | Seven Semester | BICTE

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